SRINATH KRISHNAKUMAR
Gameplay Designer
Technical Designer
About Me
Hello, I'm Srinath Krishnakumar, and I specialise in gameplay and technical design. I've always been inclined to create unique yet familiar player experiences.
I have 3 years of experience in Unity, and that knowledge helps me to break down seamless gameplay into different states that the player and the enemy perform and how it's implemented in the engine.
As a technical designer, I'm comfortable prototyping gameplay with little to no help from programmers, allowing me to iterate very fast.
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I also create extensive documentation of how mechanics must be implemented in the game to make it clear for the programmers to code it.
Education
Tools
2022 - 2026
INDIAN INSTITUE OF INFORMATION TECHONOLOGY, SRICITY

Unity 6
BTech, Computer Science
2025 - 2026
Gamer2Maker
Game Design and Production

Unreal Engine


Canva

Notion

Google Docs

Figma
UE Blueprints
Work Experience
July 2025 - Present
Starpunk Studios
Technical/Level Designer/
Game Tester
"​Journey through Jurassic" is an RTS base-building game where players control a mining bot that mines resources to build turrets to defend he base from enemy dinosaurs.​
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Provided critical feedback on the tutorial prototype and a clear list of mechanics to be polished.
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Helped in balancing Turret and Dino stats.​
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Collaborated with the Design team and documented a new concept for the tutorial, along with a mockup.
May 2023 - Aug 2024
IOTA (Projects Club, IIIT Sri CIty)
Game Development Domain Lead
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Led, mentored, and coached a team of three in technical and planning aspects, fostering a collaborative and results-driven work environment.
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Collaborated with the club leads and professors to bring game events like Utkrishta, and GGJ 25 to life. Conducted an interactive BootCamp, teaching the basics of Unity 3D to Materials, animation, and importing a 3D character controller.
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Mentored core members and students in technical and planning aspects of game development and organising events.

Aug 2023 - May 2024
IOTA (Project Club IIIT Sri City)
Game Development Core Member
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Facilitated an interactive session where I designed a platformer in Unity and asked students to create and fix the missing parts of the game along with me.
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Provided mentorship, technical support and resources to all club students.
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Provided technical support and resources to participants in GGJ24.